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Get the new mesh from player instead of the inherited one

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    Get the new mesh from player instead of the inherited one

    so im making a gun to attach to my rig hand but in this procces instead of attaching it to inherited mesh instead i make a new mesh so that it can folllow the camera but i cant connect the get character node to my mesh as you can see here

    Click image for larger version

Name:	Screenshot (45).png
Views:	1
Size:	281.7 KB
ID:	1155394

    if i just connect it to mesh it will failed to find the variable properties but i cant connect it to mesh 1p either

    this is the controller

    Click image for larger version

Name:	Screenshot (46).png
Views:	1
Size:	386.5 KB
ID:	1155395
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