Hello,
I'm having trouble with communication between a UMG blueprint and a pawn blueprint. I simply want to access the value of a textbox entered by the user in another blueprint.
I looked through several links including:
https://docs.unrealengine.com/latest...mms/index.html
However, the don't seem to work. When I step through the blueprint, the UMG blueprint calls the pawn blueprint correctly but after that it doesn't seem to be able to access the variables in the UMG blueprint.
Here is the UMG blueprint:

Here is the Pawn blueprint:
I'm having trouble with communication between a UMG blueprint and a pawn blueprint. I simply want to access the value of a textbox entered by the user in another blueprint.
I looked through several links including:
https://docs.unrealengine.com/latest...mms/index.html
However, the don't seem to work. When I step through the blueprint, the UMG blueprint calls the pawn blueprint correctly but after that it doesn't seem to be able to access the variables in the UMG blueprint.
Here is the UMG blueprint:
Here is the Pawn blueprint: