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Passing variable from UMG blueprint to Pawn blueprint

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    Passing variable from UMG blueprint to Pawn blueprint

    Hello,

    I'm having trouble with communication between a UMG blueprint and a pawn blueprint. I simply want to access the value of a textbox entered by the user in another blueprint.

    I looked through several links including:
    https://docs.unrealengine.com/latest...mms/index.html

    However, the don't seem to work. When I step through the blueprint, the UMG blueprint calls the pawn blueprint correctly but after that it doesn't seem to be able to access the variables in the UMG blueprint.

    Here is the UMG blueprint:
    Click image for larger version

Name:	UMG_SKU_lookup.JPG
Views:	1
Size:	133.1 KB
ID:	1154675

    Here is the Pawn blueprint:
    Click image for larger version

Name:	Pawn_SKU_call.JPG
Views:	1
Size:	59.6 KB
ID:	1154676
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