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Pause Game but allow Camera to rot

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    Pause Game but allow Camera to rot

    So I'm looking to create a main menu that pauses the game and still allows the camera to rotate around the player (3rd person).

    I've been messing around with the pause game node and default nodes I thought controlled the camera (setting them to execute while pause) but this did not work.

    I was thinking about using Time Dilation, but to my understanding, it would simply slow down the world and not actually pause.

    I don't want my enemies moving or my party members to take damage while the player is using the main menu, so any help would be greatly appreciated!


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