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Change Post Processing Effects on Player from Player Blueprint

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    Change Post Processing Effects on Player from Player Blueprint

    Hello! I am working on an insanity mechanic and I am trying to change the post processing effects on the player camera from my first person controller blueprint. I've tried getting the current post processing effects, breaking them, changing them, making them and setting members of the post process settings. I've also done the whole making and breaking routine but this time setting post processing effects on the camera. I've gotten none to work. I am changing the Contrast float value in the post process settings. What can I do to properly change the post process effects on the player camera? Thanks so much for your help.
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