Hello.
Im trying to make a pritty basic portal for my game. I got the portal part done, when the player enters a TriggerBox he will be teleported to another location.
BUT! I wanted to add a sound effect to it, so when the player enter the TriggerBox he will be teleported AND a sound will be played.
Im not the best with Blueprints, and im pritty new to the Unreal Engine, but is there a way for me to split the thread so i can connect my OnActorBeingOverlap to my Branch for the teleporting AND to my Play for the sound?
Adding a screengrab on the blueprint for you to get a better picture on what im asking about.
Thanks!
Im trying to make a pritty basic portal for my game. I got the portal part done, when the player enters a TriggerBox he will be teleported to another location.
BUT! I wanted to add a sound effect to it, so when the player enter the TriggerBox he will be teleported AND a sound will be played.
Im not the best with Blueprints, and im pritty new to the Unreal Engine, but is there a way for me to split the thread so i can connect my OnActorBeingOverlap to my Branch for the teleporting AND to my Play for the sound?
Adding a screengrab on the blueprint for you to get a better picture on what im asking about.
Thanks!
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