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Level Streaming + Network

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    Level Streaming + Network

    Hi Guys & Girls!

    I know how Level Streaming works and so far how Networking works. But how i can combine these two? When i have a Sublevel with a Light in it which is visible. I deactivate the light. unlload the level and then load it the light is on again. Where can i save that? I notice there is GameState or GameInstance. but how that works in this combination? Are ther a SMALL sample?

    With BluePrints off course!

    THX

    #2
    Impossible? :-(

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