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    Wall-Slide/ Wall-Jump

    I'm looking to achieve something to the effect of Mega Man X wall slide and then wall jump. If anyone could direct me to some resources I would be eternally grateful.

    Thanks in advanced.

    #2
    A couple of weeks ago a wall running/jumping asset was put up in the marketplace, i suggest you give that a look.

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      #3
      Originally posted by ZoltanJr View Post
      A couple of weeks ago a wall running/jumping asset was put up in the marketplace, i suggest you give that a look.
      Awesome the game engine is free but to learn things or get tips you need pay for all, i like in what this is converted thanks to the marketplace...
      Hevedy - Instance Tools: https://hevedy.itch.io/hevedyinstances
      Hevedy - Image Tools: https://hevedy.itch.io/imagetools

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        #4
        As ZoltanJr said

        Is the more cheapest iTem, I certify that actually works. It's a very complex solution to a blueprint, it uses linetrace, is developed by one user from here, but very easy to implement, is only the ThirdPersonCharacter and your animation blueprint . You will not regret it. Your pawn will be able to wallrun through any walls or static mesh. And if you set the gravity, the pawn can still walk normally.

        I use it together without any conflicts with a very simple walljump using a "launch character" node over a "Trigger Volume" and "Capsule Component" with a "Actor Has Tag" pointed out to my pawn in addition to sprint, dash and double jump. It makes me want to add wings in my pawn.

        luny:3
        lunybunny.com
        lunybunny.com

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          #5
          Forget about the marketplace, the marketplace is the reason why I don't help out with these kind of stuff anymore,
          Over a year ago I helped someone make a wall-run character, as well as another one with a Wall-jump; that was before the marketplace existed.

          You can download this wall-jump character free of charge, with some minor modifications you make it a wall-running character as well:
          https://forums.unrealengine.com/show...788#post310788

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            #6
            Originally posted by real View Post
            Forget about the marketplace, the marketplace is the reason why I don't help out with these kind of stuff anymore
            As in you don't help out anymore because you would prefer to make something and sell it, or just some kind of objection to people attempting to make money?

            Plenty of people still help out on the forums here, but developing large assets etc take a lot of time so why shouldn't people be wanting to get something back from it aside from satisfaction they have helped somebody? I personally haven't built a wall running system so if somebody already has and it's great and only $10 then I would be willing to pay that if it was helpful. If somebody else wants to do that work for free then brilliant, but i wont complain that somebody else wants money for their work.

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              #7
              Originally posted by ZoltanJr View Post
              As in you don't help out anymore because you would prefer to make something and sell it, or just some kind of objection to people attempting to make money?

              Plenty of people still help out on the forums here, but developing large assets etc take a lot of time so why shouldn't people be wanting to get something back from it aside from satisfaction they have helped somebody? I personally haven't built a wall running system so if somebody already has and it's great and only $10 then I would be willing to pay that if it was helpful. If somebody else wants to do that work for free then brilliant, but i wont complain that somebody else wants money for their work.

              I say this because I'm not very good with blueprints. I started to learning it a little more than four months ago alone with almost any programming knowledge.

              And you can trust me, you will find very few people here willing to help for free. It is a great advantage to get a good cheap solution than waiting any help, especially if it's you who does everything and has very little time to lose reaking your head with blueprint trying to solve trivial problems as a simple jump on the wall.

              That particular blueprint is really very complex, it would be a big trauma watch a tutorial teaching how to do it on youtube, a lot of collapsed function, functions, nodes, logics and math.

              If you really want to learn, start with very simple things, step by step. But when you have to meet deadlines, you have to reconcile their learning curve with other options available.


              I have a very simple wall jump with box volume, dash and double jump, I have here the BPs, if you still want it, I can to post my screenshots.


              luny;B
              lunybunny.com
              lunybunny.com

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