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Creating Dynamic Levels from Server

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    Creating Dynamic Levels from Server

    I'm using JSON to get data about my actors from a server. Right now it's just things like foliage location, size, etc.

    What I'd really like to do is load a landscape or static mesh from data provided by the server (ideally from a height map or similar). The levels shouldn't be gigantic, so I'm not particular about whether we use a traditional landscape or static mesh. Any ideas on how this could be done?

    I'm already loading actors, so I could resort to voxel-type entities, but I'd really rather not do that.

    ~D

    #2
    I've seen some stuff about dynamic meshes, but it looks all C++, does anyone have experience with this in BP?

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      #3
      With splines you can do dynamic meshes ok, not sure if that meets your requirements though. In the community content section of the forum there is a good free asset somebody has posted up and he has managed to do some fairly intricate 3d modeling using his blueprint so maybe give that a look.

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