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Move comptonent to - wrong direction; Pausing/Unpausing

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    Move comptonent to - wrong direction; Pausing/Unpausing

    Hello!
    I've got two begginers issues:

    I'm trying to make a simple blueprint:
    - when I approach at a mesh, i press E and then this object has to fly slowly into players direction (into players "eyes"), and then it will dissapere

    I have set up this simple BP and it work, but for some, unknown for me, reason the mesh flies in the same direction (not the player himself). I can adjust that for rotating the BP in viewport, but... that's not the way I want to solve it.


    Click image for larger version

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    Here's BP wich pauses the game, but unpausing won't work.

    Click image for larger version

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    I'm quiet begginner into BP but I know there must be simple solution for this, just don't know how to bite it. Need some guidence, I'll be really appreciated.
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