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UMG Dynamic Line Graph

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    Yeah you can use UMG, but you need to make some new C++ functions to access more low level slate drawing functions. I only exposed DrawBox, DrawText and DrawLine. You need to make a DrawLines that more or less does the same thing as UWidgetBlueprintLibrary:: DrawLine, but takes an array of points and forwards them to slate. Then you just use your new function in your userwidget's OnPaint event.
    Last edited by NickDarnell; 06-03-2015, 03:37 PM.

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  • started a topic UMG Dynamic Line Graph

    UMG Dynamic Line Graph

    Was wondering how I would go about implementing a dynamic linegraph using the umg editor (or if the UMG editor is even appropriate for doing something like this)
    Would appreciate thoughts/suggestions to generate graphs using float array values as data