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How do you get world cooridinates?

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    How do you get world cooridinates?

    Hi,

    I'm trying to script positions for enemies to spawn at and I was wondering where I could be able to see the coordinates of the 3D world (maybe in the viewport) so I could move the enemy actor accordingly.

    I might be asking a dumb querstion so please let me know if I am.

    Thanks

    #2
    Hello (and welcome ^^) ,
    Try to use "get world location"

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      #3
      Thank you for the welcoming response ^^

      The problem is if I use the "get world location" function I have to specify the actor that I want the location of, I want to see the coordinates of a point in 3D space that I can set an actor to.

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        #4
        When you're placing objects in the Editor look in the Details tab. There is a Transform section there.

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          #5
          One simple solution could be just placing an Actor in your 3d space. --> Look at the transform window like Ariegos said and --> copy the Coordinates into your Blueprint... after that simple --> delete the actor .
          Well but i would advise you to have an actor at that spawn location, so you can see where you are spawning the units(you can make that hidden in game).

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            #6
            Yeah i would definitely go with placing the spawn points for them and getting the locations of those actors rather than manually trying to input the spawn location for something

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