hi rama! I made the mistake to put the plugin inside my project folder instead of inside the engine, now how can I migrate the plugin to the engine without breaking my project? Because I just realised that the plugin folder was 2.8Gb...
edit: ok I found the solution myself by accident. Had to move all my content to another project I have created after moving the plugins to the engine and activating them, then remove all content from my old project so the engine would be able to open it without crashing, then export my input settings and all.
Now I got the exact same project as before with no broken references or anything, and wright 147Mb instead of 2.8Gb
edit: ok I found the solution myself by accident. Had to move all my content to another project I have created after moving the plugins to the engine and activating them, then remove all content from my old project so the engine would be able to open it without crashing, then export my input settings and all.
Now I got the exact same project as before with no broken references or anything, and wright 147Mb instead of 2.8Gb

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