GetPixelFromT2D is broken in 4.24. Crash. Access violation.
Do not use this plugin if you're not familiar with C++ and don't want to check the code by yourself before using a node!
I just looked into the UVictoryBPFunctionLibrary::Victory_GetPixelFromT2D function and it
changes the texture settings without letting the user know! The texture will have other settings after calling the node.
Do not use this plugin if you're not familiar with C++ and don't want to check the code by yourself before using a node!
I just looked into the UVictoryBPFunctionLibrary::Victory_GetPixelFromT2D function and it
Code:
T2D->SRGB = false; T2D->CompressionSettings = TC_VectorDisplacementmap;
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