Dear Community,
I was saving out Vector,Rotator, and Color data to a text file using my Victory BP Library node, Save String Array to File.
And found there was no way to convert a vector that was turned into a string... back into a vector

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Two-Way Conversion Now!
I've added 3 new nodes to my Victory BP library that enable you to convert Vectors, Rotators, and Colors back from string data into the original primitive variable types!
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String Data Validity Check
I supply a bool to let you know if the string data was solid or not and was able to be converted properly.
Like on Twitter:
https://twitter.com/ue4code/status/668845668518264832
Github Submission to the Engine
https://github.com/EpicGames/UnrealEngine/pull/1795
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New Download for UE4 4.12 (55mb, Media Fire)
https://www.mediafire.com/?ieovbd5l9d7yub2
♥ Please note I now use the UE4 Marketplace C++ Plugin Standard when packaging Victory plugin for you ♥
1. Win64 Development
2. Win64 Shipping <~~~~~~ NEW!
3. Win32 Development
4. Win32 Shipping
4. HTML5 Development
5. HTML5 Shipping <~~~~~~ NEW!
Please see my instructions for Packaging UE4 Plugins With Your Game.
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Prior Engine Versions
4.11: http://www.mediafire.com/download/jp...ryPlugin11.zip
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Donations can be sent to me via:
http://lightningfitness.org/donate/
♥
Rama
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