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How to get the bounds of a static mesh actor?

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    How to get the bounds of a static mesh actor?

    Hi,

    Rather short question:
    How can I find out what the dimensions of a static mesh actor is?
    I somehow cant find a "Get Bounds" node...

    #2
    Get Component Bounds?

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      #3
      Yep there is a get bounds node. Just drag in a reference to your static mesh and pull a pin off from there.

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        #4
        arrrgghh! pulled out from the wrong pin...

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