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    Dynamic Fur

    Well guys can anyone tell me how to create Dynamic Fur in UE4

    #2
    There is nothing in UE4 for creating fur at the moment. You will have to do it in your 3D modelling application. Gameworks hair and fur may be available through Nvidia's branches at some point, possibly now, I haven't looked in a while.

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      #3
      We haven't found much ourselves but hope to share our solution very soon - https://forums.unrealengine.com/show...p-Fiber-Assets


      And here are some other threads I found related to work on fur/hair in order of usefulness;

      Using traditional card approach. (combine this with shells to get something decent)
      https://forums.unrealengine.com/show...-unreal-engine
      -----------------------------------------------------------------------------------------------------
      Promising shader by MiDaEm
      http://i.imgur.com/cfXuAO5.gif
      https://forums.unrealengine.com/show...-Hair-Material
      -----------------------------------------------------------------------------------------------------
      https://forums.unrealengine.com/show...d-water-system
      Post by 8Infinite8 has great examples out of unity
      -----------------------------------------------------------------------------------------------------
      Much anticipated but seemingly inactive attempt at hair by ehamloptiran using truss approach.
      https://forums.unrealengine.com/show...imulation-test

      Also I hear that its now on the UE4 roadmap for June/July... which is almost now \o/

      Hope it helps!

      Denis Korkh - Sr. Technical Artist
      Neoglyphic Entertainment
      Working on Sunborn Rising | @dkorkh
      Last edited by dkorkh; 06-30-2015, 09:05 PM. Reason: signature didn't take since i just added mine :)
      Denis Korkh - Sr. Technical Artist
      Neoglyphic Entertainment
      Working on Sunborn Rising | @dkorkh

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