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[Paper2D] Sprite gets stuck on the bottom of the screen

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    #16
    I guess I made a hack-fix for my projectiles dropping to -3500 Z for no reason whatsoever. But it's not pretty.

    Click image for larger version

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    I call this on my Projectile Blueprint.

    As you can see, here is the issue and it makes no sense to me:

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      #17
      Originally posted by Vipar View Post
      I guess I made a hack-fix for my projectiles dropping to -3500 Z for no reason whatsoever. But it's not pretty.

      [ATTACH=CONFIG]36832[/ATTACH]

      I call this on my Projectile Blueprint.

      As you can see, here is the issue and it makes no sense to me:

      Take a look at my previous post for the projectile.

      Comment


        #18
        Originally posted by Vipar View Post
        Thank you. This is really mind-boggling. Almost makes me want to just look into Unity 2D framework. The time and effort it takes to make something simple in UE4 seems unreasonable at the moment :c
        Not that I like to admit it (you won't find a bigger Unreal fanboy) but it is mindbogglingly backwards and difficult to implement the simplest feature sometimes.

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          #19
          Originally posted by The Britain View Post
          Take a look at my previous post for the projectile.
          Your suggestion did not work. So I had to do something else.

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