Narghile, cheers for that mate yes I am experimenting with it now. I have some basic settings like these:
sg.TextureQuality 0
sg.ShadowQuality 0
I put these in a blueprint and have buttons to activate them.
At the moment though I cannot get the settings to actual change in-game. They work fine in the editor, with stand-alone-game mode and simulate, but when I launch a compiled version the settings just refuse to change. Maybe I have something overriding them.
Fal
Edit- I think its sorted now! If anyone has any decent graphics settings though I would love to see them thanks!
There are loads and they are all separated, is there any available lists where I can just group them together in 3/4 groups so I can just copy/paste them into the blueprint?
If its just a case of picking through I can certainly do that, I was just curious if there was already anything out there I could use to save time.
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