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Bug with 'Value Range' on float/integeters
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MuzzyA
Infiltrator
Join Date:
Dec 2014
Posts:
23
#1
Bug with 'Value Range' on float/integeters
03-08-2015, 06:21 AM
The 'Value Range' no longer works in 4.7.2. I don't know if it worked in the previous versions of 4.7, but I know it did in fact work in 4.6
You can easily just use the clamp( int/float ) pure function... I just thought I would let it be known
Last edited by
MuzzyA
;
03-08-2015, 06:24 AM
.
Raikoh
Promoter
Join Date:
May 2014
Posts:
172
#2
03-08-2015, 08:23 AM
Ive never managed to make this work, i use the clamp node.
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AndrewHurley
Samaritan
Join Date:
Sep 2014
Posts:
141
#3
03-08-2015, 10:24 AM
Hey MuzzyA,
Would you mind creating a new AnswerHub post for this issue?
If this is indeed a bug, we definitely would like to enter this into our bug reporting system do get a fix implemented sooner than if it was not.
Thank you for you report!
Andrew Hurley
Engine Support Technician
Wiki Tutorials Page
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MuzzyA
Infiltrator
Join Date:
Dec 2014
Posts:
23
#4
03-08-2015, 03:50 PM
https://answers.unrealengine.com/que...e-ignored.html
I suppose it's only an in-editor feature.
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