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Bug with 'Value Range' on float/integeters

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    Bug with 'Value Range' on float/integeters

    The 'Value Range' no longer works in 4.7.2. I don't know if it worked in the previous versions of 4.7, but I know it did in fact work in 4.6

    Click image for larger version

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    You can easily just use the clamp( int/float ) pure function... I just thought I would let it be known
    Last edited by MuzzyA; 03-08-2015, 06:24 AM.

    #2
    Ive never managed to make this work, i use the clamp node.

    Comment


      #3
      Hey MuzzyA,

      Would you mind creating a new AnswerHub post for this issue?

      If this is indeed a bug, we definitely would like to enter this into our bug reporting system do get a fix implemented sooner than if it was not.

      Thank you for you report!
      Andrew Hurley
      Engine Support Technician

      Wiki Tutorials Page

      Comment


        #4
        https://answers.unrealengine.com/que...e-ignored.html


        I suppose it's only an in-editor feature.

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