Hello everyone,
I'm new to this, been reading and watching every tutorial i could find, but i can't see what i'm doing wrong.
So, i want my character to be able to pick up a specific object (The_Ball) by clicking LeftMouse when The_Ball overlaps with my character's 'Grab_Ball' collision box and attach it to a socket. Problem : when i click, the ball moves to the right position, but doesnt stick there and falls through the floor. Here's what my BP looks like so far :
Function Grab_Ball :

And calling it with left click:

Actors, components, meshes, this is quite confusing to me.
Thanks for your help!
I'm new to this, been reading and watching every tutorial i could find, but i can't see what i'm doing wrong.
So, i want my character to be able to pick up a specific object (The_Ball) by clicking LeftMouse when The_Ball overlaps with my character's 'Grab_Ball' collision box and attach it to a socket. Problem : when i click, the ball moves to the right position, but doesnt stick there and falls through the floor. Here's what my BP looks like so far :
Function Grab_Ball :
And calling it with left click:
Actors, components, meshes, this is quite confusing to me.
Thanks for your help!
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