I haven't been able to figure this one out and hopefully someone can assist me with this.

Basically I have HUD indicators that light up on the Top, Right, Bottom, and Left of the Crosshair when a player is hit from Above or the Front, the Right, Behind, the Left. The problem I am having is trying to work out how to actually get the direction of the hit.

I am assuming that I should use the Player onDamageAny event and do some maths from there. Is this the correct assumption? Are there any gotchas to doing it this way?\

Thanks for any help. 8-}

Basically I have HUD indicators that light up on the Top, Right, Bottom, and Left of the Crosshair when a player is hit from Above or the Front, the Right, Behind, the Left. The problem I am having is trying to work out how to actually get the direction of the hit.

I am assuming that I should use the Player onDamageAny event and do some maths from there. Is this the correct assumption? Are there any gotchas to doing it this way?\

Thanks for any help. 8-}

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