I was wondering if someone has some experience doing this?
I have a matinee cut scene and wish to return to the menu or beginning of the level upon the scene ending. Is t possible to do this in the matinee or is it performed within the blueprint?
I have no AI within the level, so there is no player death involved.
After some feedback, I have been told to create a Matinee Controller for Matinee Actor and then an Execute Console Command node, plug it to Finished output and type Restart in Command section.


I have included a couple of screen shots of the blueprints. Once the cinematic's have finished. The player stands stationary where the first trigger is and is unable to move because of the disabled input. Surely this would be nothing to do with being able to restart the level though?
Any help would be greatly appreciated.
I have a matinee cut scene and wish to return to the menu or beginning of the level upon the scene ending. Is t possible to do this in the matinee or is it performed within the blueprint?
I have no AI within the level, so there is no player death involved.
After some feedback, I have been told to create a Matinee Controller for Matinee Actor and then an Execute Console Command node, plug it to Finished output and type Restart in Command section.
I have included a couple of screen shots of the blueprints. Once the cinematic's have finished. The player stands stationary where the first trigger is and is unable to move because of the disabled input. Surely this would be nothing to do with being able to restart the level though?
Any help would be greatly appreciated.
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