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Want to confirm if this is a bug? StaticMesh component does not trigger Touch Event

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    Want to confirm if this is a bug? StaticMesh component does not trigger Touch Event

    Hi.

    I am busy pulling my hair out here. I have this working in another game. But in this game, even though everything is identical, when you touch a staticmesh component it does not trigger the eventbegininputouch.
    However, the other components trigger it just fine. When i delete the static mesh and recreate it, it works. Until i save... then magically... it no longer works.

    Are there any known issues with staticmesh components in 4.6.1 because if i had a machine that could materialize UE4 4.6.1 into a living being, i would... and then i would stab it. (yes i like dark humor)
    http://celestialarch.com
    Free UE4 things available. More coming

    #2
    OK i did another test. The moment you add a component event for touch, then it no longer registers. But if you delete the event and do the check on the control BP, then it works.
    Definitely a bug. Will work around it.
    http://celestialarch.com
    Free UE4 things available. More coming

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