I have a reticle that I want to move around the screen wherever possible, I have a system that reports the screen position of a trace back to the hud, and I want to set the reticles location to be at that screen position.
However, I can't seem to create a binding for 'Position' in UMG. Is there a particular reason for this?
However, I can't seem to create a binding for 'Position' in UMG. Is there a particular reason for this?
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