Announcement

Collapse
No announcement yet.

Mouse Cursor Escapes Viewport (after making cursor visible and clicked)

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Mouse Cursor Escapes Viewport (after making cursor visible and clicked)

    Hello,
    So I'm trying to get a drag&drop inventory to work with my game and I noticed that when I make the inventory widget visible the cursor is made visible and is locked to the viewport
    but if I click anywhere then the cursor can escape the viewport(game window).

    I have been looking around for a Blueprint/UMG solution to this and have yet to find one so I was wondering if anyone has gotten this to work?
    Any help in getting this to work would be greatly appreciated.

    Kind Regards,
    Bonny
    Kind Regards,
    Bonny
Working...
X