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[Tutorial] Very basic dialogue system

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    #16
    It's not in kind of a loop , the first screen just stay there and the second one appears almost like by it side. For some reason is not clearing the first one, just the second.
    Last edited by Tdafssr; 03-26-2015, 10:36 AM.

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      #17
      Close to the end is where I'm lost...

      Hello Hakabane,

      So I managed to go through your the dialogue system tutorial but here is where i got stuck, it happens to be that i can't find the choices text...
      Attached Files

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        #18
        I knew the dialog system was done with arrays. because I have over 1,700 arrays in my own game and some of them are nested inside of each other and others are not (depending on the
        type of conversation whether its multiple branched or not) So I got the dialog working in windows script form, but not in the unreal blueprint code.

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          #19
          Neat! Thanks!

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            #20
            It is all done with arrays to branch dialog or to make complex or to link it to certain events
            variables to it. Even to hide or unhide things. Arrays can do all sorts of Complex stuff.

            Without them I could not create Tesseract Prime Offworlds. My game.
            Last edited by tozan; 08-26-2016, 11:47 PM.

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              #21
              Why it might not work on 1.12.5?

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                #22
                Anyone a full tutorial for newbies. I can't complete it don't know where to put what.
                Or any download link please

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                  #23
                  Load Dialog Runs 2 times and makes the array 0 please help.

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                    #24
                    It's system more clarity and effective then epics wiki. Devs, please update it.

                    Thank you!
                    Igor, swamper, sole proprietorship

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                      #25
                      Hi i was wondering if anyone is still active here, i am one of those who is in need of help. I managed to make it through, lots of errors but i fixed those, but except one, the set text(text)node.

                      i cant connect the Npc Response text variable and the Choice text variable to it.

                      (Text object reference is not compatible with text render component object reference)

                      Both Npc Response text variable and the Choice text are set as variable inside the dialoguescreen and choice widget.

                      Hope a kind soul can enlighten me on this.
                      Last edited by artbyal; 12-07-2019, 09:32 PM.

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