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GameMode Construction Script not invoke in 4.6

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  • replied
    https://answers.unrealengine.com/que...cript-bug.html

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  • replied
    I understand what you said. But the real problem is that Game Mode Construction Script Node never excutes even in Standalone Game.

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  • replied
    the construction script only fires when an actor is first generated, it will not fire again unless it is re-added or altered. Additionally, if the objects it is looking for are spawning after begin play, it will not run the script. Typically, it is best to use construction script for objects that need code to happen as soon as they are placed or moved in the level or need to be procedurally generated. The gamemode in particular only gets use out of the construction script when you first open the game, so in most cases it is best to use nodes in the event graph or specific actor blueprints construction scripts for various features. What are you specifically trying to do?

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  • replied
    You can look at the screen above. You would understand what happens.

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  • replied
    I can make sure I added it to world settings.


    Only "Construction Script" Node was not called, "Event Begin Play" is always been called.

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  • replied
    Hi Henry Read,

    Have you made sure to add your game mode to your world settings and project settings? It looks like the play in editor does not see your gamemode, make sure that both locations are calling it.

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  • replied
    Any replies? I think it is a bug.

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  • replied
    The Character Contruction Script are OK. GameMode Blueprint Construction Script Never run. I can make sure it is a bug in 4.6.1.

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  • replied
    I tried other node functions attached after Construction Script Node. They were all not run.

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  • replied

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  • replied
    Only Event Begin Play was being executed.

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  • replied
    Click image for larger version

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    Click image for larger version

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    Pardon me, but I can not agree with you. Construction script actually not executed at all.
    I set break point to it. It never hits.

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  • replied
    Try moving everything from the construction script to the Event Begin Play and see if it runs properly. Just add a pin to the sequence and plug the PrintString into the 3rd slot

    The GameMode is one of the first objects created at game time, so it is likely there are no Actors of that class created yet. If it runs fine from the Event Begin Play then this is the reason.

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  • replied
    I simply adds Print String after Construction Node, it won't execute either. And I adds break point to Construction Script Node, it never hits.

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  • replied
    Click image for larger version

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    Click image for larger version

Name:	event_graph.png
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ID:	1064520

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