Hey everyone,
I am trying to debug my Level up system which shows a UMG Widget displaying stat changes for lets say 5 seconds before removing the widget. This should have been pretty easy to accomplish, but for some reason, I can't remove the Widget within 5 seconds of adding it to the viewport. Right now I am using a delay for 5 seconds and then removing it from viewport, but I was wondering if I should use a timeline instead. If so, how exactly would I set the timeline up to accomplish this?
I am trying to debug my Level up system which shows a UMG Widget displaying stat changes for lets say 5 seconds before removing the widget. This should have been pretty easy to accomplish, but for some reason, I can't remove the Widget within 5 seconds of adding it to the viewport. Right now I am using a delay for 5 seconds and then removing it from viewport, but I was wondering if I should use a timeline instead. If so, how exactly would I set the timeline up to accomplish this?
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