Hello everyone,
I need to change the saturation of the entire game level dinamically based on some variables i tried with a post process volume and via blueprint changed its settings but due to this warning, i'm looking for an alternative if there is any...
is it possible to desaturate the game level entirely without using a post process? and if that so, how can i achieve that?
Thank you very much.
I need to change the saturation of the entire game level dinamically based on some variables i tried with a post process volume and via blueprint changed its settings but due to this warning, i'm looking for an alternative if there is any...
is it possible to desaturate the game level entirely without using a post process? and if that so, how can i achieve that?
Thank you very much.
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