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    AI Firing Laser not showing

    So I basically have an AI firing at another AI, the damage it does is fine, the motion to attack is fine, the only thing not showing up is the laser.
    The first image below is my blueprint for my laser which works totally fine when the player shoots it.
    Click image for larger version

Name:	bullets.jpg
Views:	1
Size:	129.3 KB
ID:	1141354

    The second image is the blueprint I have in the BTT Task fire for the AI which cause the damage ok but the laser image wont show
    Click image for larger version

Name:	goodguyfire.jpg
Views:	1
Size:	124.0 KB
ID:	1141355

    The last image is my player controller blue which just is the simple firing of the laser which works fine.
    Click image for larger version

Name:	playerfire.jpg
Views:	1
Size:	99.8 KB
ID:	1141356

    I posted a video on the link below to show what is happening


    http://www.youtube.com/watch?v=w_VyM3RXIeU

    Any help would be a big help.. and a reminder I am new to blueprints.
    thank you

    #2
    Hello,
    If i am right, your visual effect "fire projectile" is called by your input fire in your player, so it is not called in your ai character which does not click. Add it to your ai character function. And as this is the same character you use for player do a double event with all in : the input for player and the other for tha ai character.

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