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Are custom functions broken in 4.5.1?

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    Are custom functions broken in 4.5.1?

    Hi all,

    So I recently decided to try to use functions for cross BP communication in 4.5.1.

    What I am getting is a problem where every compile tells me I need a SKEL reference, which from what I can tell is a bug from what was experimental in 4.5.0 but due to lack of launcher functionality cannot revert to test. Just dragging an empty function to a new print wants a SKEL ref.

    https://forums.unrealengine.com/show...=skel+function

    https://answers.unrealengine.com/que...ged-in-45.html

    Use new blueprint menu system is unchecked.

    Am I correct that this is a bug caused by updating from 4.5.0? (I had not tried functions at all before update...)
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