Hi, I´m testing my packaged project, after 1 hour of play, the game becomes a bit slower, from 60FPS to 40FPS, and sometimes it restores the original 60 FPS, but after 1 hour Nave Mesh stops working and AI´s cant move from point to point, so they just run the walk animation, and rotation, but they stay in place and can´t move; If... at this point I pause the game and load a "save" up to the same point, same AI's are now able to walk again.
Is there a way to refresh a game, the same way a load of a save does, but In-game? or how may I avoid Nav Mesh the get so affected by long gameplays?
Thanks
Is there a way to refresh a game, the same way a load of a save does, but In-game? or how may I avoid Nav Mesh the get so affected by long gameplays?
Thanks
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