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Let static mesh follow a spline path over time

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    Let static mesh follow a spline path over time

    Hey,

    I want to create a ride (a wagon which follow a path through a house or chambers).
    I created a blueprint for it with a spline, static mesh (wagon) and a camera).
    After I dragged the blueprint into my scene I plotted the spline in the main scene. (which is a part of my blueprint)

    When I run my script the wagon (chair here) just moves upwards (in the sky) instead of following my spline path..
    New Track 3 on the timeline is a float which increases over time.
    I'm pretty new to this and I don't know what i'm doing wrong

    Here are screenshots of my current situation.
    Any tips or help is very welcome .

    Click image for larger version

Name:	blueprint.png
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ID:	1138855
    Click image for larger version

Name:	blueprintcomponents.png
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Size:	183.2 KB
ID:	1138856
    Click image for larger version

Name:	mains.png
Views:	1
Size:	444.8 KB
ID:	1138859
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