Login
Log in with
Search in titles only
Search in Blueprint Visual Scripting only
Search
Advanced Search
Forums
New Topics
Today's Posts
Development Discussion
Blueprint Visual Scripting
Announcement
Collapse
No announcement yet.
Saving DataTables Via Editor Utility Widget
Collapse
X
Collapse
Posts
Latest Activity
Search
Page
of
1
Filter
Time
All Time
Today
Last Week
Last Month
Show
All
Discussions only
Photos only
Videos only
Links only
Polls only
Events only
Filtered by:
Clear All
new posts
Previous
template
Next
Psygel
Infiltrator
Join Date:
Apr 2016
Posts:
12
#1
Saving DataTables Via Editor Utility Widget
07-21-2020, 05:06 PM
I've been using the Editor Utility Widgets to help me write books that better fit the game UI.
It's super useful, but I can't find a way to save over or generate new data tables. I can copy the text but it's slow.
Any ideas?
Psygel
Infiltrator
Join Date:
Apr 2016
Posts:
12
#2
07-22-2020, 02:54 AM
Alright well I found a function called "Fill Data Table From CSV String" which allows me to override Data Tables from blueprint.
I exported an existing data table to .CSV and opened it in notepad. Copied all the text and plugged it in. It works.
Attached Files
Comment
Post
Cancel
Previous
template
Next
Working...
Yes
No
OK
OK
Cancel
X
Comment