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Replacing DataTables?

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    Replacing DataTables?

    Not sure if this is the right place to ask but, I am trying to replace one datatable with another. A perfect example is, if you try to delete a datatable that is in use, you can select a new one in the drop down to replace before you delete the other one.
    Is there a way to do this and keep the datatable that is being replaced?

    If I may introduce you to a different workflow, you could use Runtime DataTable (see signature) and use only links/file paths to the data table you want rather than using hard references to imported tables.
    Procedural, modular, on-the-fly animation - iTween For UE4
    - Actors - Components - UMG - Ease In - Ease Out - Path-constrained Animation - $0

    Runtime Datatable
    -All the fun of DataTables dynamically loaded from text or Google Sheets while your game is running!