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    Pass a variable between blueprints

    Hi,

    I decided to try to make the project in the first person, I put the NPS at map. And I want to press the key 1 (or 2) to make the NPC get and remove the weapon.

    I tried to use a single parent blueprint. But it does not work.

    Please help

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    #2
    What does "it does not work" mean?

    If you run this example, and put F9 breakpoints on the various blueprint nodes, does it correctly hit all the nodes you expect?

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      #3
      Originally posted by jwatte View Post
      What does "it does not work" mean?
      You should telepathically know what the problem is from the description, no???
      I mean what kind of compiler writer from the 90's are you anyway dude! (sry)

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        #4
        My shame knows no bounds ;-)

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