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    Epic Online Services

    How can i add this "SDK" to my project? i dont know how implement

    #2
    Surprisingly, the SDK doesn't seem to come with an OnlineSubsystem implementation for Unreal Engine.

    There is a plugin on the marketplace called EOSCore:: which you can purchase to add blueprint support for the SDK to Unreal Engine projects.
    Note that it doesn't seem to support the "game session" concept from Unreal online play; it seems to focus more on the social aspects of the Epic online services platform.

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      #3
      Originally posted by jwatte View Post
      Surprisingly, the SDK doesn't seem to come with an OnlineSubsystem implementation for Unreal Engine.

      There is a plugin on the marketplace called EOSCore:: which you can purchase to add blueprint support for the SDK to Unreal Engine projects.
      Note that it doesn't seem to support the "game session" concept from Unreal online play; it seems to focus more on the social aspects of the Epic online services platform.
      thx for reply, so this sdk is free, but not free? xD i want to use only the leaderboards

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        #4
        Right now, you'll have to write some C++ code to do that. You'd need to also use the sign-in APIs to identify who the user is for the leaderboards.

        If you want an online service that already has a working plugin, try the Steam online service instead.

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