Long story short, I've build a (VERY) modular Character system. It's working great, but today, when I started to install the Morph Target system for customization, I ran into a snag; My blueprint, which works perfectly to set my morph values on the meshes, won't affect the head mesh! I've tried rebuilding, renaming the morphs, and re-exporting the head mesh, and a wide variety of things to tweak the blueprint, but I haven't found a solution. Even trying to set the head manually in the blueprint has no effect. The imported mesh shows the morphs in the head mesh, and it links up perfectly with the body morphs while reviewing the mesh.
I'm stumped as to why the head is not morphing with the rest of the body via the blueprint.
Any thoughts?
Here's my blueprint, the resulting mesh:
I'm stumped as to why the head is not morphing with the rest of the body via the blueprint.
Any thoughts?
Here's my blueprint, the resulting mesh:

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