Announcement

Collapse
No announcement yet.

"drunk walk " with phisical animation?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    "drunk walk " with phisical animation?

    Hello I am trying to make a sistem where your character has to balance itself to remain standing like a drunk person, I have already tested with the phisical animation component and , it can make your character look floppy but it is always stable while walking, I was also trying to make him grab stuff and grab on to stuff like in this example:

    https://www.youtube.com/watch?v=WCY_njuWzW4

    is there any way to make the character have to be balanced while moving or else he will fall down? if im not mistaken death stranding has a mechanic similar to what im talking about
Working...
X