Hello everyone, I am having some trouble creating a bubble that floats around on the x and y grid. This is top down, and need to have a bubble where it will bounce off of objects and destroy upon players touch or bullet. Getting the bubble to destroy isn't the problem. Basically I just can't get the bubble to float at a specified height and bounce. I created a blueprint class for the object now I just need a random spawn point within a volume box and bounce around until the player pops it. Any help would be appreciated.