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How can I make a material change on bullet impact?

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    How can I make a material change on bullet impact?

    The game is super simple. You shoot a ball and it changes color. The color is defined by keystrokes 1, 2, 3 and 4, which generate yellow, red, green and blue.
    The ball should change to the color selected.
    I have already created the key mappings, so that the gun changes to the color selected, but I'm a noob and don't know where to find the blueprint tutorials for this specific thing.

    #2
    set material https://docs.unrealengine.com/en-US/...ial/index.html

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