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How to add another force other than gravity for Projectile??

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    How to add another force other than gravity for Projectile??

    Hello, Is there a way to add another force for a projectile other than gravity?? Like Wind effect on arrow ?? Thanks in advance.

    #2
    you can just add impulse within the projectile BP however you see fit.

    https://docs.unrealengine.com/en-US/...lse/index.html

    Or, if it's impacted by something else
    https://docs.unrealengine.com/en-US/...rce/index.html

    I would suggest that if Wind Drift is a key component to your game, for the projectile, you eat the cost and use the tick function on it.

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