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    Creating a chain of widgets

    Hi, I know it is possible to use other widgets I created in a different widget, but is it possible to use the same one inside itself?

    I want to create a widget that contains a thumbnail + two other hidden thumbnails. When the thumbnail is pressed the two other reveal themselves and when one of them is pressed it reveals two others and so on...

    #2
    You'd be better off having a container widget (horizontal / vertical box as an example) and then add your thumbnail as a child. When the thumbnail is clicked, you can add 2 more children of type thumbnail to your parent container. I think that would be easier to manage than Widgetception
    UE4 Tutorials

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      #3
      Thanks for the advice.

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