I'm having trouble why my Widget Health Bar is not updating not until I hit it 3 times first.
Here's my blueprint
https://i.stack.imgur.com/XXPdE.png
my `EnemyHealth` variable is set to 100 and `HealthPercentage` is set to 1 .
here's where I implement it
https://i.stack.imgur.com/67e45.png
From the `apply damage` function in UE I get the damage
Here's my blueprint
https://i.stack.imgur.com/XXPdE.png
my `EnemyHealth` variable is set to 100 and `HealthPercentage` is set to 1 .
here's where I implement it
https://i.stack.imgur.com/67e45.png
From the `apply damage` function in UE I get the damage
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