Hi, I have a projectile that can bounce off of walls using the Projectile Movement Component. The weapon can then retrieve it so that the projectile can be fired again. And this works fine, if I retrieve it while it is still in motion. However, if I try the same after the projectile has completely come to a halt, it refuses to move again.
I've tried reactivating the projectile movement component and setting its local space velocity again, but to no avail. Does anyone know of a workaround to this? Is there someway to kickstart the component again?
Edit: Also tried it out with the bounce turned off, but its still the same.
I've tried reactivating the projectile movement component and setting its local space velocity again, but to no avail. Does anyone know of a workaround to this? Is there someway to kickstart the component again?
Edit: Also tried it out with the bounce turned off, but its still the same.
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