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Attach actor with physics

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    Attach actor with physics

    How i can do this? like the weapon in the back with "movement", i can do de attach, but the weapon take the "socket" static rotation

    #2
    You don't need physics for that. Most 3rd person games where you see weapon sway / movement on the players back is done with a spring bone.. look up ue4s spring joint.
    Artstation

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