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Get ball to roll in direction your camera is looking?

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    Get ball to roll in direction your camera is looking?

    I'm using the default RollingBall template, and I added the following to get my camera to rotate so I can view the environment:

    Click image for larger version  Name:	CameraRotation.JPG Views:	0 Size:	138.3 KB ID:	1720395

    And these are the default RollingBall controls:

    Click image for larger version  Name:	RollingControls.JPG Views:	0 Size:	222.3 KB ID:	1720396


    So what do I do in order to have the ball roll in the direction I am looking using the camera?
    Right now, it just rolls alone the x/y axis in a straight line no matter where I look.
    I would like the controls to be very similar to that of a 3rd person game, where you can hold W and run in any direction just by rotating your camera.

    I am very new to Blueprints so I absolutely have not even the slightest clue what I am doing.

    Thanks!

    #2
    For future reference, is there a better place I can ask for help?
    These forums seem a bit dead...

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      #3
      Click image for larger version

Name:	changeview.JPG
Views:	93
Size:	114.8 KB
ID:	1721276

      Anyway, this is what I ended up doing. It's not perfect as the ball physics are off, but it does the job for the time being.

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