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The client on the server is stupid

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    The client on the server is stupid

    Hello.
    Help solve the problem, I can’t solve it for a week.
    I make a platformer game for two players.
    When I run the game for two players I have a server and a client (without a dedicated server).
    Everything works fine on the client, but on the server the character that the client controls is twitching. For the experiment, I launched three players, everything is fine on all clients and on the server.
    Question: why when I launch the game for two players on the client everything is fine and on the server the client’s character twitches.
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