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modifying hud widgets at runtime

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    modifying hud widgets at runtime

    in the pause / main menu i want to have settings for position rotation scale and color of individual hud elements i also want to have an option to flip them vertically and horizontally. obviously i could fake it by just make a widget blueprint for each hud tile for every rotation and position (and i will if i have to) but thats hardly ideal, anyway i have no idea how to do any of this so help would be appreciated.

    Every widget has a transform - is there anything stopping you from using it?

    Click image for larger version  Name:	Annotation-20191112-212225.png Views:	0 Size:	12.7 KB ID:	1686214

    flip them vertically and horizontally
    Setting scale to -1 should do the trick.
    Last edited by Everynone; 11-12-2019, 05:26 PM.