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UE 4.24 - Framerate drops -20 after building static lights, how to fix it?
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DraxFX repliedThanks, but where is that? i already searched in Project Settings and Editor Peeferences, since i dont use Post Process volumes.
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Maslobojik repliedSame problem, man. To fix it set motion blur amount in post process to 0.0 (zero).Last edited by Maslobojik; 12-17-2019, 01:10 AM.
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UE 4.24 - Framerate drops -20 after building static lights, how to fix it?
Hi, i had 55 to 60 fps in UE4.23, it was really fast, better tan Dynamic lighting, after building static lights it did lose between 5 to 8 fps, But now... i built static lights in UE4.24 for the first time and lost 20 to 25 fps… omg…. even in preview i lost about 18 fps, what can i do?
Are there some tips for the light map resolution in "Light Info" i can use in UE4.24?
I know Epic improved lights… but at the cost of 20 fps is too much for me, also after i build static lights, if i decide to change to Dynamic lights, i still lose fps, is there a way to delete previously built traces of shadows?
Please helpLast edited by DraxFX; 11-09-2019, 12:31 AM.Tags: None
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